Tower defense where killing a monster does not remove it — it pops into two smaller ones. A single tier-ten spawn takes 319 kills to clear completely, and managing that cascade is the entire game. Six hand-drawn defenders against fifty monster types across five races and ten tiers.
- Where it stands
- Core loop playable. Worlds and balance in progress.
- Genre
- Tower defense
- Platform
- Browser · no install, no account
- Studio
- ForgeFront Studios · built in house
Also in development
All builds →





