The Alchemist’s Deck
Your personal deck represents your knowledge and application of the principles.
Hermetica is a two-player competitive card game where you play as rival alchemists vying for mastery of the seven Hermetic principles. Each Alchemist starts the game with 30 life. Earn Prestige by shaping the Aether Field, building engines, and outmaneuvering your opponent to draw from a special pile of 7 special magic cards. Every mechanic and card effect reflects a core principle of Hermeticism.
Your personal deck represents your knowledge and application of the principles.
Central arena divided left/right for each player — the malleable substance of reality you shape.
Earn powerful spells with Prestige tokens. Reach the threshold to claim mastery.
A set of special resources keyed to the game’s mechanic (The four elements plus additional combinations). Used to channel power into a variety of interactions.
Refresh: untap/all ready; restore turn-based resources and ongoing effects.
Draw one card (or as modified). Resolve “at draw” triggers.
Groundwork on the field: deploy basics, arrange Formations, allocate resources.
Play cards, summon Thoughtforms/Homunculi, activate abilities, and shape the Aether.
Declare attacks and initiating actions; set Catalyst chains into motion.
Resolve effects and triggered chains in order. Vibration/Rhythm ticks advance.
Optional final action, cleanup, and pass the turn.
Primary action cards—direct applications of a principle.
Persistent objects that grant ongoing benefits or passive triggers.
Constructed units with roles in defense, utility, or catalyst chains.
Constructed units designed to put the game into motion with resource generation and draw power.
Layouts on the Aether Field that unlock synergies when arranged correctly.
Rare, high-investment cards that can dramatically swing the game.
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